Digimon Story Cyber Sleuth: One Year Later

It may be hard to believe, but it’s been a whole year since I first played this game and reviewed it. Since then, I feel my opinions on it have changed considerably. Having logged over 80 hours worth of time with this game, I feel that I’ve grown from just liking it a lot to loving it considerably. Having played this game so much, the flaws have become far more apparent to me. So, I want to go into full detail on my current opinions of this game. Why? Honestly, this is one of the best video-games based off an anime I’ve ever played.

This game definitely had a lot going for it. It had a ton of Digimon from over six different seasons, and even including some that only appeared in manga and other games. It had an interesting plot, which sadly became formulaic halfway through. It also had a cast of memorable and bizarre characters, including Jimiken, who is somehow the best and worst character at the same time.

This game also managed to incorporate a bunch of elements from several of the TV shows. The game had a simplistic turn-based combat system, but with enough varied special moves and flashy attacks that it rarely got boring. The game was fun, albeit grindy. In order to obtain any of the really powerful Digimon, you had to grind for days on end.

While their were ways to circumvent this, grinding was still a tedious affair. This was especially annoying when you couple it with the fact that you need certain stats to get certain Digimon. It turns from grinding into a bizarre maze of stat increases and trips to the farm, making the arduous task of getting the strongest Digimon that more annoying. I know that they are supposed to be difficult to get, but certain Digimon like Omnimon were a pain to obtain. Especially because Omnimon was a lot weaker than the Digimon that I had to fuse together to get him.

One of the shining moments of this game was the designs of all the Digimon. They all looked great, just like how they did in their respective seasons. Some may say that it’s jarring to see all these creatures in one game, especially when a lot of them were originally drawn in different art-styles. Still, having such a various cast of color creatures to collect made the game that more entertaining.

It’s still hard to believe how hooked I got on this game. For a while, it was all I played. I beat it twice and even got a ton of the really hard to get Digimon! Still, after a while I got burned out on it. Fun game with a unique setting and world, but a game that still feels very repetitive.

Another problem with the game was the spotty translation. It’s not as bad as the translation job done for Dragon Ball Fusions, but it leaves a lot to be desired. You know your game has a problem when it starts to referring to its main villains as something completely unrelated to them at all. Regardless, this is still a game that I can back to even after a year and still get some fun out of.

Sure, the difficulties are either too easy or too hard with little middle-ground, and the game may drop its interesting plot halfway through, but I still find it to be one of the better anime-to-game adaptations. This was the first time I ever gave an updated opinion on what I think, and to be honest it hasn’t changed all that much. Still, I thought since the 20th anniversary of Digimon is fast approaching, I’d take time to revisit one of the best Digimon games in my opinion. Now I pose a question to you the reader: What is your favorite Digimon game? Feel free to tell me in the comment section! Keep in mind, you don’t need a WordPress account in order to post comments.

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