First Impressions: Dragon Quest VIII For 3DS

So, recently I got Dragon Quest VIII using a gift card I got for my birthday. I’ve played about 30 minutes to an hour of it so far, so I thought I’d give my first impressions of it. Keep in mind that I had never played the original version of Dragon Quest VIII, so going into the new 3DS version was a new experience for me. Playing previous DQ games really helped get me into the swing of how the games in the series play. Without further adieu, here is my opinions on the first 45 minutes or so of the game.

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Wow, that’s new, a Dragon Quest protagonist that doesn’t look like that kid from Blue Dragon!

Dragon Quest VIII starts up with a really snazzy intro that utilizes the series’ trademark theme song. Once I hit the menu, I’m greeted with that elevator-sounding music that plays in every Dragon Quest game. The first thing that pulled me in when the playing the game for the first time was the voice-acting. Almost every character had an accent, be it a typical British accent or even a Cockney one. This gave the characters a good dose of vocal flare, and each character has a voice that goes well with their design.

I’m early in the game, but I have yet to run across a stale accent or voice role yet! Combat is about what you expect from Dragon Quest, a turn-based combat system that hasn’t changed too much over the past few decades. It’s still an entertaining little system, especially how it lets you “psyche” up your party members in order to have them do some sweet critical damage.

The game’s story is pretty interesting too. An evil wizard shows up at a castle and transforms all its inhabitants into planets, with the exception of the king and princess. Unfortunately for them, they get turned into a troll and horse respectively. You play as the one person who was spared by the curse, a protagonist who you get to name. It’s up to you and your crew of motley misfits in order to find the sorcerer and break the curse. It’s not a super unique setup, but it’s interesting enough to gain my attention.

Last thing I want to touch on is how the game looks. It looks marvelous, to be honest. Graphics are night and the visual effects look amazing!  Towns are well-detailed and environments look amazing and vibrant. So far, the game has me won over in terms of visual presentation.

If there’s anything that I don’t like about the game right out of the gate, it’s that the first dungeon can be pretty annoying for newcomers to the series. This game isn’t afraid to boot you in gonads if you choose not to play it in a strategic manner. Anyways, those are my first impressions on this game thus far. I hope to eventually review it, once I play enough of it.